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Autor Thema: CSS - Config in schön  (Gelesen 2633 mal)
µQ
Timelord
Captain
****
Beiträge: 195



« am: Dezember 11, 2009, 10:22:44 pm »

Habe für unsere CS:S Neulinge mal meine Config bearbeitet und ein paar Buyscripts eingebaut.
Sachen die vom Standartabweichen:
- bind F1
- bind F2
- bind F3
- bind F5
- bind F6
- cl_ crosshairescale
- net_graph (glaube zumindest dass ich da mal iwas gemacht hab)

und ändert die letzte Zeile  Zwinkernd

Code:
unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"

bind "SPACE" "+jump"

bind "," "buyammo1"

bind "." "buyammo2"

bind "0" "slot10"

bind "1" "slot1"

bind "2" "slot2"

bind "3" "slot3"

bind "4" "slot4"

bind "5" "slot5"

bind "6" "slot6"

bind "7" "slot7"

bind "8" "slot8"

bind "9" "slot9"

bind "`" "toggleconsole"

bind "a" "+moveleft"

bind "b" "buymenu"

bind "c" "radio3"

bind "d" "+moveright"

bind "e" "+use"

bind "f" "+voicerecord"


bind "g" "drop"

bind "h" "commandmenu"

bind "i" "showbriefing"

bind "j" "cheer"

bind "k" "impulse 100"
bind "m" "chooseteam"

bind "n" "nightvision"

bind "o" "buyequip"

bind "q" "lastinv"

bind "r" "+reload"

bind "s" "+back"

bind "t" "impulse 201"

bind "u" "messagemode2"

bind "w" "+forward"

bind "x" "radio2"

bind "y" "messagemode"

bind "z" "radio1"

bind "CTRL" "+duck"

bind "SHIFT" "+speed"

bind "F1" "buy ak47;buy m4a1;"
bind "F2" "buy deagle;"
bind "F3" "buy awp;"

bind "F5" "buy defuser;buy vesthelm;buy defuser;"
bind "F6" "buy flashbang;buy hegrenade;buy flashbang;buy smokegrenade;"
bind "F7" "load quick"

bind "F10" "quit prompt"

bind "MWHEELDOWN" "invnext"

bind "MWHEELUP" "invprev"

bind "MOUSE1" "+attack"

bind "MOUSE2" "+attack2"

bind "PAUSE" "pause"

cl_righthand "1"

cl_rumblescale "1.0"

cl_debugrumble "0"

cl_team "default"

cl_class "default"

cl_detail_max_sway "5"

cl_detail_avoid_radius "64"

cl_detail_avoid_force "0.4"

cl_detail_avoid_recover_speed "0.25"

cl_chatfilters "31"

cc_linger_time "1.0"

cc_predisplay_time "0.25"

cc_subtitles "0"

cc_lang ""

crosshair "1"

cl_observercrosshair "1"

cam_snapto "0"

cam_idealyaw "90"

cam_idealpitch "0"

cam_idealdist "64"

c_maxpitch "90"

c_minpitch "0"

c_maxyaw "135"

c_minyaw "-135"

c_maxdistance "200"

c_mindistance "30"

c_orthowidth "100"

c_orthoheight "100"

joy_name "joystick"

joy_forwardthreshold "0.15"

joy_sidethreshold "0.15"

joy_pitchthreshold "0.15"

joy_yawthreshold "0.15"

joy_forwardsensitivity "-1"

joy_sidesensitivity "1"

joy_pitchsensitivity "1"

joy_yawsensitivity "-1"

joy_response_move "1"

joy_response_look "0"

joy_lowend "1"

joy_lowmap "1"

joy_accelscale "0.6"

joy_autoaimdampenrange "0"

joy_autoaimdampen "0"

joy_diagonalpov "0"

joy_display_input "0"

joy_wingmanwarrior_turnhack "0"

cl_upspeed "320"

cl_forwardspeed "400"

cl_backspeed "400"

lookspring "0"

lookstrafe "0"

joystick "0"

m_pitch "0.022"

m_filter "0"

sensitivity "3"

m_side "0.8"

m_yaw "0.022"

m_forward "1"

m_customaccel "0"

m_customaccel_scale "0.04"

m_customaccel_max "0"

m_customaccel_exponent "1"

m_mouseaccel1 "0"

m_mouseaccel2 "0"

m_mousespeed "1"

cl_mouselook "1"

cl_idealpitchscale "0.8"

net_graph "1"

net_scale "5"

net_graphpos "1"

net_graphsolid "1"

voice_modenable "1"

hud_fastswitch "0"

muzzleflash_light "1"

cl_buy_favorite_quiet "0"

cl_buy_favorite_nowarn "0"

cl_autowepswitch "1"

cl_autohelp "
1"
cl_radartype "0"

cl_radaralpha "200"

cl_locationalpha "150"

cl_crosshaircolor "0"

cl_dynamiccrosshair "1"

cl_scalecrosshair "1"

cl_crosshairscale "10000"

cl_crosshairalpha "200"

cl_crosshairusealpha "0"

cl_radar_locked "0"

overview_preferred_mode "1"

overview_preferred_view_size "600"

hud_classautokill "1"

overview_health "1"

overview_names "1"

overview_tracks "1"

overview_locked "1"

overview_alpha "1.0"

spec_scoreboard "0"

cl_spec_mode "5"

commentary_firstrun "0"

scene_showfaceto "0"

ai_report_task_timings_on_limit "0"

ai_think_limit_label "0"

npc_height_adjust "1"

sv_pvsskipanimation "1"

scene_showlook "0"

scene_showmoveto "0"

commentary "0"

xbox_throttlebias "100"

xbox_throttlespoof "200"

xbox_autothrottle "1"

func_break_max_pieces "15"

suitvolume "0.25"

sv_noclipaccelerate "5"

sv_noclipspeed "5"

sv_specaccelerate "5"

sv_specspeed "3"

sv_specnoclip "1"

sv_skyname "militia_hdr"

sv_backspeed "0.6"

joy_wingmanwarrior_centerhack "0"

joy_axisbutton_threshold "0.3"

voice_forcemicrecord "1"

voice_enable "1"

voice_scale "1"

snd_duckerthreshold "0.15"

snd_duckerreleasetime "2.5"

snd_duckerattacktime "0.5"

snd_ducktovolume "0.55"

adsp_debug "0"

dsp_dist_max "1440.0"

dsp_dist_min "0.0"

snd_mixahead "0.1"

snd_musicvolume "0.130000"

volume "0.160000"

snd_pitchquality "1"

snd_digital_surround "0"

vprof_warningmsec "10"

vprof_unaccounted_limit "0.3"

vprof_verbose "1"

vprof_graphheight "256"

vprof_graphwidth "512"

texture_budget_background_alpha "128"

texture_budget_panel_bottom_of_history_fraction ".25"

texture_budget_panel_height "284"

texture_budget_panel_width "512"

texture_budget_panel_y "450"

texture_budget_panel_x "0"

budget_panel_height "384"

budget_panel_width "512"

budget_panel_y "50"
budget_panel_x "0"

budget_background_alpha "128"

budget_bargraph_range_ms "16.6666666667"

budget_panel_bottom_of_history_fraction ".25"

budget_history_range_ms "66.666666667"

budget_history_numsamplesvisible "100"

budget_show_history "1"

budget_show_averages "0"

budget_show_peaks "1"

budget_averages_window "30"

budget_peaks_window "30"

budget_bargraph_background_alpha "128"

r_gamma "0.5"

sv_forcepreload "0"

sv_voiceenable "1"

sv_logbans "0"

sv_log_onefile "0"

sv_logecho "1"

sv_logflush "0"

sv_logfile "1"

sv_logsdir "logs"

dsp_enhance_stereo "0"

dsp_volume "1.0"

dsp_slow_cpu "0"

cl_allowupload "1"

mp_decals "200"

r_drawmodelstatsoverlaymax "1.5"

r_drawmodelstatsoverlaymin "0.1"

r_ambientfactor "5"

r_ambientfraction "0.1"

r_ambientmin "0.3"

r_ambientboost "1"

r_eyesize "0"

r_eyeshift_z "0"

r_eyeshift_y "0"

r_eyeshift_x "0"

r_eyemove "1"

r_eyegloss "1"

skill "1"

closecaption "0"

con_enable "0"

cl_downloadfilter "all"

cl_allowdownload "1"

cl_forcepreload "0"

cl_soundfile "sound/player/jingle.wav"

cl_logofile "materials/vgui/logos/Pp-spray-draft6c.vtf"

cl_timeout "30"

cl_showpluginmessages "1"

tv_nochat "0"

sv_unlockedchapters "1"

cl_updaterate "20"

cl_cmdrate "30"

bgmvolume "1"

password ""

name "[TL] Slayer"



FakeEdit: sry doch nicht so schön geworden, Copy+Paste hat mehr Zeilenumbrüche eingefügt als nötig.

Edit: Config in Ordner Programme/Steam/SteamApps/<Name>/counter-strike source/cstrike/cfg
      Config auf Schreibgeschützt setzen

« Letzte Änderung: Dezember 11, 2009, 10:27:09 pm von Slaya » Gespeichert

Die Kuh macht Muh!
x3t0
Administrator
General
*****
Beiträge: 1.010



« Antworten #1 am: Januar 13, 2010, 11:24:41 am »

ich hab die cfg mal nen biserl überarbeitet und empfehle wirklich sehr sie jetzt zu benutzen L&#228;chelnd hach ein sichtbares crosshair ist doch was feines ^^ (wenn ihr es nutzt, name ändern Smiley)

anlegen tut man das ganze so:
man gehe in den cstrike/cfg ordner und erstelle dort eine autoexec.cfg und eine userconfig.cfg. In die autoexec.cfg schreibt man exec userconfig.cfg . In die userconfig.cfg schreibt man den unten stehenden code.

Code:

unbindall

//////keybinds//////

//Buyskript
bind "," "buyammo1"
bind "." "buyammo2"
bind "b" "buymenu"
bind "o" "buyequip"
bind "F1" "buy ak47;buy m4a1;"
bind "F2" "buy deagle;"
bind "F3" "buy defuser;buy vesthelm;;"
bind "F4" "buy flashbang;buy hegrenade;buy flashbang;buy smokegrenade;"

//Slotbind
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"

//Radio
bind "j" "cheer"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "f" "+voicerecord"
bind "u" "messagemode2"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "y" "messagemode"

//General Stuff
bind "e" "+use"
bind "g" "drop"
bind "n" "nightvision"
bind "PAUSE" "pause"
bind "q" "lastinv"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "r" "+reload"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "^" "toggleconsole"
bind "m" "chooseteam"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"

//Impulse ??
bind "k" "impulse 100"
bind "t" "impulse 201"

//Movement
bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "SPACE" "+jump"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"


//////Variablen//////

cl_righthand "1"
cl_rumblescale "1.0"
cl_debugrumble "0"
cl_team "default"
cl_class "default"
cl_detail_max_sway "5"

cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"

cl_chatfilters "31"
cl_observercrosshair "1"

//cl_upspeed "320" //sv_cheat 1 notwendig
//cl_forwardspeed "400" //svc
//cl_backspeed "400" //svc
//cl_mouselook "1" //cant be set while being connected
cl_idealpitchscale "0.8"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "1"
cl_autohelp "1"
cl_radartype "0"
cl_radaralpha "200"
cl_locationalpha "15

crosshair "1"
cl_crosshaircolor "4"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairscale "4000"
cl_crosshairusealpha "1"
cl_crosshairalpha "255"

cl_radar_locked "0"
cl_spec_mode "5"
cl_allowupload "1"
cl_downloadfilter "all"
cl_allowdownload "1"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/Pp-spray-draft6c.vtf"
cl_timeout "30"
cl_showpluginmessages "1"
cl_updaterate "20"
cl_cmdrate "30"

cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""

lookspring "0"
lookstrafe "0"
sensitivity "3"
muzzleflash_light "1"
spec_scoreboard "0"
npc_height_adjust "1"
commentary_firstrun "0"
scene_showfaceto "0"
commentary "0"
adsp_debug "0"
volume "0.160000"
tv_nochat "0"
bgmvolume "1"
password ""
name "TIMELORD.[DE]CFGSquaddy"
rcon_password ""

cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"

c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"

joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_response_move "1"
joy_response_look "0"
joy_lowend "1"
joy_lowmap "1"
joy_accelscale "0.6"
joy_autoaimdampenrange "0"
joy_autoaimdampen "0"
joy_diagonalpov "0"
joy_display_input "0"
joy_wingmanwarrior_turnhack "0"
joystick "0"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"

m_pitch "0.022"
m_filter "0"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"

net_graph "1"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"

voice_modenable "1"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"

hud_fastswitch "0"
hud_classautokill "1"

overview_preferred_mode "1"
overview_preferred_view_size "600"
overview_health "1"
overview_names "1"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"

ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"

sv_pvsskipanimation "1"
//sv_noclipaccelerate "5"
//sv_noclipspeed "5"
//sv_specaccelerate "5"
//sv_specspeed "3"
//sv_specnoclip "1"
//sv_skyname "militia_hdr"
//sv_backspeed "0.6"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logflush "0"
sv_logfile "1"
sv_logsdir "logs"
sv_unlockedchapters "1"

scene_showlook "0"
scene_showmoveto "0"

xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"

//func_break_max_pieces "15"

suitvolume "0.25"

snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"

//dsp_dist_max "1440.0" //svr
//dsp_dist_min "0.0" //svr
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"

snd_mixahead "0.1"
snd_musicvolume "0.130000"
snd_pitchquality "1"
snd_digital_surround "0"

vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"

texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"

budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"

r_gamma "0.5"
mp_decals "200"
skill "1"
closecaption "0"
con_enable "0"

r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "5"
//r_ambientfraction "0.1" //svr
r_ambientmin "0.3"
r_ambientboost "1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "1"
r_eyegloss "1"

echo "autoexec successfully loaded"


« Letzte Änderung: Januar 13, 2010, 10:04:57 pm von x3t0 » Gespeichert

Joshy
User
Private 1st Class
**
Beiträge: 7



« Antworten #2 am: Januar 15, 2010, 05:37:28 pm »

Hätte da noch 'n nützlichen bind den man Hinzufügen könnte:

Code:
alias +duckjump "+jump; +duck"
alias -duckjump "-jump; -duck"
bind "space" "+duckjump"

Bindet auf die normale "Sprung" Taste (Space) das gleichzeitige Ducken beim springen, erleichtert das erklimmen von Kisten usw maßgeblich(!) und kann einem schon oft mal das leben retten wenns mit der ducken taste beim space hämmern hapert Zwinkernd

Wiegesagt, kanns nur empfehlen, einfach in die autoexec.cfg einfügen und dann sollte es fluppen, ich guck mal das ich meine alte Clan cfg zusammenkratz, dann werd ich noch weitere nützliche sachen veröffentlichen ^^

Edit: oder wie in Kafi's anleitung in die userconfig.cfg  Augen rollen

Edit2: @ Kafi, es kann sein das irgendwann mal wer meckern kann wegen den updaterates, normal sagt man mit "100" kann man nix falsch machen .

Code:
cl_updaterate "100"
cl_cmdrate "120"

(Der befehl beschreibt die updaterate deines Spiels, praktisch in welchen intervallen dein Modell was die anderen sehen geupdatet wird und beinflusst somit das treffer verhalten) Wenn man 'ne gute inet verbindng hat sollte 100 kein prob darstellen, zu hoch kann aber bei mangelnder connection den Ping beinflussen oder gar die eigene treffgenauigkeit. cmd rate sollte auch dem updaterate wert ähneln.

Les mir gerade die Cfg durch  Grinsend
« Letzte Änderung: Januar 15, 2010, 06:26:34 pm von Joshy » Gespeichert
x3t0
Administrator
General
*****
Beiträge: 1.010



« Antworten #3 am: Januar 15, 2010, 07:22:14 pm »

sehr nice Smiley bin immer für weitere anregungen offen, vor allem wenn einer mal nen biserl ahnung hat L&#228;chelnd

ich aktualisiers gleich mal und pack es dann auch hier rein Smiley
Gespeichert

x3t0
Administrator
General
*****
Beiträge: 1.010



« Antworten #4 am: Januar 15, 2010, 10:46:48 pm »

sooo ... hier die erweiterte config Smiley

Code:
unbindall

//////keybinds//////

//Buyskript
bind "," "buyammo1"
bind "." "buyammo2"
bind "b" "buymenu"
bind "o" "buyequip"
bind "F1" "buy ak47;buy m4a1;"
bind "F2" "buy deagle;"
bind "F3" "buy defuser;buy vesthelm;;"
bind "F4" "buy flashbang;buy hegrenade;buy flashbang;buy smokegrenade;"

//Slotbind
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"

//Radio
bind "j" "cheer"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "f" "+voicerecord"
bind "u" "messagemode2"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "y" "messagemode"

//General Stuff
bind "e" "+use"
bind "g" "drop"
bind "n" "nightvision"
bind "PAUSE" "pause"
bind "q" "lastinv"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "r" "+reload"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "^" "toggleconsole"
bind "m" "chooseteam"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"

//Impulse ??
bind "k" "impulse 100"
bind "t" "impulse 201"

//Movement
bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
//bind "space" "+jump"

//duckjump
alias +duckjump "+jump; +duck"
alias -duckjump "-jump; -duck"
bind "space" "+duckjump"


//////Variablen//////

cl_righthand "1"
cl_rumblescale "1.0"
cl_debugrumble "0"
cl_team "default"
cl_class "default"
cl_detail_max_sway "5"

cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"

cl_chatfilters "31"
cl_observercrosshair "1"

//cl_upspeed "320" //sv_cheat 1 notwendig
//cl_forwardspeed "400" //svc
//cl_backspeed "400" //svc
//cl_mouselook "1" //cant be set while being connected
cl_idealpitchscale "0.8"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "1"
cl_autohelp "1"
cl_radartype "0"
cl_radaralpha "200"
cl_locationalpha "15

crosshair "1"
cl_crosshaircolor "4"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairscale "4000"
cl_crosshairusealpha "1"
cl_crosshairalpha "255"

cl_radar_locked "0"
cl_spec_mode "5"
cl_allowupload "1"
cl_downloadfilter "all"
cl_allowdownload "1"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/Pp-spray-draft6c.vtf"
cl_timeout "30"
cl_showpluginmessages "1"
cl_updaterate "100"
cl_cmdrate "120"

cl_c4dynamiclight "1" // bombled

cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""

lookspring "0"
lookstrafe "0"
sensitivity "3"
muzzleflash_light "1"
spec_scoreboard "0"
npc_height_adjust "1"
commentary_firstrun "0"
scene_showfaceto "0"
commentary "0"
adsp_debug "0"
volume "0.160000"
tv_nochat "0"
bgmvolume "1"
password ""
name "Timelord.[DE]CfgSquaddy"
rcon_password ""

cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"

c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"

joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_response_move "1"
joy_response_look "0"
joy_lowend "1"
joy_lowmap "1"
joy_accelscale "0.6"
joy_autoaimdampenrange "0"
joy_autoaimdampen "0"
joy_diagonalpov "0"
joy_display_input "0"
joy_wingmanwarrior_turnhack "0"
joystick "0"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"

m_pitch "0.022"
m_filter "0"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"

net_graph "1"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"

voice_modenable "1"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"

hud_fastswitch "0"
hud_classautokill "1"

overview_preferred_mode "1"
overview_preferred_view_size "600"
overview_health "1"
overview_names "1"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"

ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"

sv_pvsskipanimation "1"
//sv_noclipaccelerate "5"
//sv_noclipspeed "5"
//sv_specaccelerate "5"
//sv_specspeed "3"
//sv_specnoclip "1"
//sv_skyname "militia_hdr"
//sv_backspeed "0.6"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logflush "0"
sv_logfile "1"
sv_logsdir "logs"
sv_unlockedchapters "1"

scene_showlook "0"
scene_showmoveto "0"

xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"

//func_break_max_pieces "15"

suitvolume "0.25"

snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"

//dsp_dist_max "1440.0" //svr
//dsp_dist_min "0.0" //svr
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"

snd_mixahead "0.1"
snd_musicvolume "0.130000"
snd_pitchquality "1"
snd_digital_surround "0"

vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"

texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"

budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"

r_gamma "0.5"
mp_decals "200"
skill "1"
closecaption "0"
con_enable "0"

r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "5"
//r_ambientfraction "0.1" //svr
r_ambientmin "0.3"
r_ambientboost "1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "1"
r_eyegloss "1"

echo "userconfig successfully loaded"
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« Antworten #5 am: Januar 16, 2010, 08:55:40 am »

und noch die b-3-4 fnp90 auf f5 im buyskript

Code:
unbindall

//////keybinds//////

//Buyskript
bind "," "buyammo1"
bind "." "buyammo2"
bind "b" "buymenu"
bind "o" "buyequip"
bind "F1" "buy ak47;buy m4a1;"
bind "F2" "buy deagle;"
bind "F3" "buy defuser;buy vesthelm;;"
bind "F4" "buy flashbang;buy hegrenade;buy flashbang;buy smokegrenade;"
bind "F5" "buy fnp90;"

//Slotbind
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"

//Radio
bind "j" "cheer"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "f" "+voicerecord"
bind "u" "messagemode2"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "y" "messagemode"

//General Stuff
bind "e" "+use"
bind "g" "drop"
bind "n" "nightvision"
bind "PAUSE" "pause"
bind "q" "lastinv"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "r" "+reload"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "^" "toggleconsole"
bind "m" "chooseteam"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"

//Impulse ??
bind "k" "impulse 100"
bind "t" "impulse 201"

//Movement
bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
//bind "space" "+jump"

//duckjump
alias +duckjump "+jump; +duck"
alias -duckjump "-jump; -duck"
bind "space" "+duckjump"


//////Variablen//////

cl_righthand "1"
cl_rumblescale "1.0"
cl_debugrumble "0"
cl_team "default"
cl_class "default"
cl_detail_max_sway "5"

cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"

cl_chatfilters "31"
cl_observercrosshair "1"

//cl_upspeed "320" //sv_cheat 1 notwendig
//cl_forwardspeed "400" //svc
//cl_backspeed "400" //svc
//cl_mouselook "1" //cant be set while being connected
cl_idealpitchscale "0.8"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "1"
cl_autohelp "1"
cl_radartype "0"
cl_radaralpha "200"
cl_locationalpha "15

crosshair "1"
cl_crosshaircolor "4"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairscale "4000"
cl_crosshairusealpha "1"
cl_crosshairalpha "255"

cl_radar_locked "0"
cl_spec_mode "5"
cl_allowupload "1"
cl_downloadfilter "all"
cl_allowdownload "1"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/Pp-spray-draft6c.vtf"
cl_timeout "30"
cl_showpluginmessages "1"
cl_updaterate "100"
cl_cmdrate "120"

cl_c4dynamiclight "1" // bombled

cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""

lookspring "0"
lookstrafe "0"
sensitivity "3"
muzzleflash_light "1"
spec_scoreboard "0"
npc_height_adjust "1"
commentary_firstrun "0"
scene_showfaceto "0"
commentary "0"
adsp_debug "0"
volume "0.160000"
tv_nochat "0"
bgmvolume "1"
password ""
name "Timelord.[DE]CfgSquaddy"
rcon_password ""

cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"

c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"

joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_response_move "1"
joy_response_look "0"
joy_lowend "1"
joy_lowmap "1"
joy_accelscale "0.6"
joy_autoaimdampenrange "0"
joy_autoaimdampen "0"
joy_diagonalpov "0"
joy_display_input "0"
joy_wingmanwarrior_turnhack "0"
joystick "0"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"

m_pitch "0.022"
m_filter "0"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"

net_graph "1"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"

voice_modenable "1"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"

hud_fastswitch "0"
hud_classautokill "1"

overview_preferred_mode "1"
overview_preferred_view_size "600"
overview_health "1"
overview_names "1"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"

ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"

sv_pvsskipanimation "1"
//sv_noclipaccelerate "5"
//sv_noclipspeed "5"
//sv_specaccelerate "5"
//sv_specspeed "3"
//sv_specnoclip "1"
//sv_skyname "militia_hdr"
//sv_backspeed "0.6"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logflush "0"
sv_logfile "1"
sv_logsdir "logs"
sv_unlockedchapters "1"

scene_showlook "0"
scene_showmoveto "0"

xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"

//func_break_max_pieces "15"

suitvolume "0.25"

snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"

//dsp_dist_max "1440.0" //svr
//dsp_dist_min "0.0" //svr
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"

snd_mixahead "0.1"
snd_musicvolume "0.130000"
snd_pitchquality "1"
snd_digital_surround "0"

vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"

texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"

budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"

r_gamma "0.5"
mp_decals "200"
skill "1"
closecaption "0"
con_enable "0"

r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "5"
//r_ambientfraction "0.1" //svr
r_ambientmin "0.3"
r_ambientboost "1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "1"
r_eyegloss "1"

echo "userconfig successfully loaded"
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Thallium
Timelord
Captain
****
Beiträge: 189



« Antworten #6 am: Januar 17, 2010, 08:11:21 pm »

cl_logofile "materials/vgui/logos/Pp-spray-draft6c.vtf" wird euch kein logo anzeigen entweder die zeile löschen und ingame das logo wählen oder eurer logo selbst reinschreiben L&#228;chelnd
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« Antworten #7 am: Januar 17, 2010, 11:50:42 pm »

noch was am buyskript geändert und bei cl_logofile "./tardis.tga" eingetragen. Das ist jesters spray hier aus dem forum. Einfach ins cfg verzeichnis von cstrike dazulegen

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Beiträge: 1.010



« Antworten #8 am: Januar 18, 2010, 12:24:40 am »

also das geht so nicht ^^

die zeile cl_logofile muss raus und man muss es unter optionen einstellen.

quake sounds lassen sich an und ausschalten. Dazu gebe man einfach mal settings im chat ein.
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Beiträge: 811



« Antworten #9 am: April 13, 2010, 12:53:32 am »

falls noch wer mit invert mouse spielt und nicht lange suchen will:

m_pitch auf negativen value setzen. vielleicht kommentar in die nächste config
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µQ
Timelord
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Beiträge: 195



« Antworten #10 am: April 16, 2010, 02:02:26 pm »

Werde wohl die Tage mal meine cfg von Grund auf umschreiben und dann hier posten. (Werde versuchen es größten teils zu kommentieren.)

was ich jetzt schon sehr empfehlen kann ist "cl_crosshaircolor 2"
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Die Kuh macht Muh!
Thallium
Timelord
Captain
****
Beiträge: 189



« Antworten #11 am: Oktober 07, 2010, 01:55:21 pm »

wenn einer ein kleines fadenkreuz benutzt und sich beim nächsten start wundert in der cfg folgenden befehl hinzufügen cl_legacy_crosshair_scale 1 dann geht alles wieder L&#228;chelnd
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Thallium
Timelord
Captain
****
Beiträge: 189



« Antworten #12 am: Dezember 07, 2010, 09:36:13 pm »


neue befehl fürs crosshair


cl_legacy_crosshair_scale 0  // 1 - Fadenkreuzgroesse mittels cl_crosshairscale einstellbar.                 ALT
                             // 0 - Fadenkreuz mittels cl_crosshairsize & cl_crosshairthickness einstellbar. NEU (2010)

cl_crosshairscale 2000       // Fadenkreuzgroesse (Hoher Wert = Kleines Fadenkreuz): 0=Automatisch - 1200=klein - 768=mittel - 600=gross

cl_crosshairsize      2      // Std. 6   - Fadenkreuzgroesse in Pixeln (Von einem 640x480 pixel grossen Raster ausgehend)
cl_crosshairthickness 0.5    // Std. 0.5 - Fadenkreuzdicke in Pixeln (Von einem 640x480 pixel grossen Raster ausgehend)

cl_crosshaircolor     5      // 0=hellgruen  1=rot  2=dunkelblau  3=gelb  4=hellblau/tuerkis/Cyan  5=eigene Farbe
                                                   
cl_crosshaircolor_r 255      // 0-255 Rotanteil       
cl_crosshaircolor_g 255      // 0-255 Grünanteil         
cl_crosshaircolor_b 255      // 0-255 Blauanteil           
                                                   
//  r - g - b  = www.farb-tabelle.de
// 
//  0 - 0 - 0  = Schwarz                             
// 255-255-255 = Weiss   
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« Antworten #13 am: Dezember 08, 2010, 11:19:31 am »

danke für die infos! du hast recht, pink ist ne super crosshair farbe - grade ausprobiert auf dust...

allerdings hätte ich das crosshair sehr gerne eng zusammen - und das scheint nicht zu gehen - aber ansonsten viel mit rumgespielt und glücklich ich bin (:
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Thallium
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Captain
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Beiträge: 189



« Antworten #14 am: Dezember 08, 2010, 02:28:58 pm »

sert den wert cl_legacy_crosshair_scale 0 auf 1 und arbeite mit der scale die anderen beiden befehle scheinen nicht viel zu bringen >.<
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